Game Designer · Polyglot · Linguist

Stories about what it means to be human.

I am Koira, an agender, polyam, demi/ace autistic person currently living in the US. I write story games that explore what it means to be human. I also learn languages for fun and study the structures and sounds of human language.

Interactive stories

Games

Published

Seasons of Us

A one-shot story game about members of a marginalized community dealing with change, how that change affects and defines their relationships, and how they deal with the end of the life they know.

In Development

Arising Song

A nonlinear, episodic story game about grand adventures and exploring the unintended consequences of your adventures.

Between Two Worlds

A horror story game about two entities vying for dominance as they lure their victims in, caught between the realms of each entity's control.

Fête Mal Fait

A dinner party amongst queer friends goes horribly awry and blame is thrown about in this comedy of errors game.

Henchmen: A Lovehate Story

A dating game where you, the henchmen, attempt to find your perfect archvillain match.

Henchmen: After Hours

A story vignette game exploring how henchmen unwind and their (mis)adventures on the job.

Henchmen: What Not to Requisition

A quick game about expendable henchmen unwittingly and entertainingly testing out the newest gadgets, substances, and doomsday devices.

Henchmen: Whose Crime Is It Anyway

A short worldbuilding game where you don't know who did the crime, but it might be your boss and you have to spill what you do know without giving away enough that you might incur their wrath.

Queer Platonic Relationship

Underground monsters looking for love while grappling with their poorly defined concepts of romance, sexuality, gender, and the special vulnerability of squishy humans.